Development Log
Devlog 11 | Carrying Boxes and Sprinting
Sprinting! Boxes carrying?!

Devlog 10 | My Story of Gamedev
Game dev journey – I won an award?!

Devlog 9 | Unity Cinematics Using Timeline
Join me for behind-the-scenes of my latest game project Ready, Steady, Ship!, and learn how I created cinematics using Unity and Fiverr voice-over.

Devlog 8 | New Chapters
Exciting news: Nintendo Switch

Devlog 7 | Color Saturation Shader
Creating a Color Saturation Shader: Game Dev Tips

Devlog 6 | Sketch to 3D Model
Creating a Game Character: Sketch to 3D Model

Devlog 5 | User Interface of Level Selection in Adobe Illustrator and Unity
From Mockups to UI Design: Designing a Level Selection UI in Unity and Adobe Illustrator

Devlog 4 | Making a Crane in Unity
Coding a Crane: Blender, Unity, and Animations

Devlog 3 | Building a Shredder
From Modeling to Code: Building a Shredder

Devlog 2 | Creating a Conveyor with Unity
Welcome to the world of Ready, Steady, Ship!
